func init // adds using namespace sys.add_use('System.Diagnostics') sys.add_use('System.ComponentModel') sys.add_use('GongSolutions.Shell') // adds widget assembly sys.add_assembly('GongShell', 'GongShell.dll') // initialize a member if(not isdef('Name')) sys.add_var(this.name, 'ShellViewStyle') blk_init.println(this.codename, ' = ', this.ShellViewStyle(), ';') end // initialize parser sys._se_init('Parse', 'ShellViewStyle', 'ShellViewStyle') end func _se_make(value) return('(ShellViewStyle)Enum.Parse(typeof(ShellViewStyle), ' + d('Value') + ')') end func doMembers() blk.println('foreach (object item in TypeDescriptor.GetConverter(typeof(ShellViewStyle)).GetStandardValues()) {').inc() event('onMembers', 'item') blk.dec().println('}') end func ShellViewStyle() return('ShellViewStyle.' + this.props('ShellViewStyle').value) end