func init // adds using namespace sys.add_use('WindowsInputSimulator') // adds assembly sys.add_assembly('WindowsInput', 'WindowsInput.dll') // use external class sys.UseClass("InputSimulator") // initialize instance sys.add_object(this.codename, 'InputSimulator') end func doMoveTo(data) blk.println(this.codename, '.MoveMouseTo(', d("X"), ', ', d("Y"), ', ', d("Delay"), ');') end