func init // adds using namespace sys.add_use('System') sys.add_use('System.ComponentModel') // initialize a member if(not isdef('Name')) sys.add_var(this.name, 'ConsoleKey') blk_init.println(this.codename, ' = ', this.ConsoleKey(), ';') end // initialize parser sys._se_init('Parse', 'ConsoleKey', 'ConsoleKey') end func _se_make(value) return('(ConsoleKey)Enum.Parse(typeof(ConsoleKey), ' + d('Value') + ')') end func doMembers() blk.println('foreach (object item in TypeDescriptor.GetConverter(typeof(ConsoleKey)).GetStandardValues()) {').inc() event('onMembers', 'item') blk.dec().println('}') end func ConsoleKey() return('ConsoleKey.' + this.props('ConsoleKey').value) end